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Post by KudoKid on Jan 31, 2006 21:43:05 GMT -5
well toobad
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Post by Jun Manjyome on Jan 31, 2006 22:11:10 GMT -5
Card name: Gambling Cost (Quickplay spell card) Effect: Pay 8000 LP. Your opponent loses all his/her LP. That could be devestaing when combined w/ Trap of Board Eraser... Talk to "Last Turn"...
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skeiver
Ra Yellow
Slifer Red (40%)
PM me if you want an avatar or banner.
Posts: 399
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Post by skeiver on Feb 1, 2006 8:11:02 GMT -5
That could be devestaing when combined w/ Trap of Board Eraser... Talk to "Last Turn"... Last Turn's different. You have to be below your opponent by 7000, and with this, well, you really don't.
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Post by Wingknight on Feb 4, 2006 12:16:22 GMT -5
Blazing Finish: Ultra Rare Trap
If you have at least 2 FIRE monsters on your side of the field, inflict damage equal to those monsters' attack points to your opponents LP. If your opponent's LP hit 0, decrease your LP by 5000.
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Post by Wingknight on Feb 4, 2006 12:18:50 GMT -5
Grab of the Unwanted: Ultra Rare Trap
Activate this card once your opponent declares an attack. Continue the attack, but once battle damage is applied, destroy the attacking monster to inflict double the amount of its attack points to your opponents LP.
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Post by Wingknight on Feb 4, 2006 12:24:23 GMT -5
Locked Spirit Cage: Rare Continuos Trap
Once per turn, remove monsters from your Graveyard from play to negate the effects of EFFECT / SPELL / TRAP cards on your opponents side of the field.
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Post by KudoKid on Feb 4, 2006 12:48:35 GMT -5
nice cards wingknight
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Post by Wingknight on Feb 4, 2006 12:50:30 GMT -5
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Post by Wingknight on Feb 4, 2006 12:55:23 GMT -5
Cyber Dragonraiser: Level 7: 3000 / 1500 Fusion / Warrior / Light Cyber Dragon + Any Elemental Hero
If you have more than 3 cards in your hand, this monster's ATK points decrease to 1500. Send those cards to the graveyard to summon up to 3 DRAGON / WARRIOR type monsters from your deck or graveyard to the field
-I could add this to a made-up structer deck of mine, Dragon-Warrior Alliance
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Post by Pharaoh Atemu on Feb 4, 2006 15:54:46 GMT -5
Assault of Spellcaster Quick-Play Spell You can only activate this card during your opponent's Battle Phase. When a Spellcaster-type monster on your side of the field is targeted by an attack, negate the attack, force your opponent's Main Phase II, and deal damage to your opponent's Life Points equal to the ATK points of all monsters on your opponent's side of the field.
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Post by Michaeldj54 on Feb 4, 2006 21:00:59 GMT -5
Yin Yang Warrior Monster/Fusion/Effect 8 stars Prenubral Soldier Lady + Luminous Soldier 3000/2300 Image: A muscular warrior with a mask, half a sun and the other half a creasent moon, half the armor is yellow and the other half is black holding 2 large swords.
This card can only be summoned by the above monsters, one per turn, by discarding one card from your hand, you may choose the ATTRIBUTE of all face up monsters on the field. When this monster battles with the monster with the same attribute as you called, this card gains 500 ATK. At the end of which, you must switch this monster to defense mode until your next turn
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Post by Wingknight on Feb 5, 2006 16:53:59 GMT -5
Goblin Overlord: Level 8: 2800 / 2500 Effect / Warrior / Earth
This card cannot be normal summoned or special summoned except by sending 1 EARTH type monster on the field with "Goblin" in it's name. When EARTH type monsters are sent from the field, your hand / deck, inflict damage equal to that monster's ATK points to your opponent's LP.
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Post by Wingknight on Feb 5, 2006 16:59:48 GMT -5
Abyssal Terminator, Kokryuu: Level 7: 2000 / 4500 Fusion / Warrior / Dark Marauding Captain + Skull Knight #2
If you special summon this card, it is put into DEF mode and your LP decreases by 1000 the turn this monster is summoned. If this is the only card on your side of the field, special summon up to 3 DARK type monsters from your deck to the field.
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Post by Wingknight on Feb 5, 2006 17:21:10 GMT -5
Suicide Risk: Rare Spell Destroy all monsters on your side of the field to do either one of the following:
- Inflict 5000 Points of damage to your opponent's LP
- Discard your entire hand to increase your LP by 5000
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Post by Michaeldj54 on Feb 5, 2006 17:26:41 GMT -5
Sprit cards:
Awakening Spirit Magic/Equip Image: Hino Kagu Suchi, Fushi no Tori and Inaba White Rabbit flying out of a grave Pay 1000 life points. You may (Ignorning the restiction) Special summon one SPIRIT type monster from your Graveyard in faceup attack position. As long as this card remains on the Equipped monster, it cannot be removed from play. To keep this card in play, you must pay 500 life points during each other standby phases. If you cannot, this card is destroyed along with the Equipped monster
Sprit King Monster/Sprit/Effect/Ritual 2300/1200 Image: A large warrior with a ghost like Tail 9 stars This card can only be special summoned by the effect of Spirited Away. You must also sacrifcie monsters whos level equal 9 or more stars. As long as this card remains faceup on the field, you may discard one card Magic card from your Hand to special summon one Sprit Token to the field (Warrior/LIGHT/1 star/200/100). These tokens can attack your opponents life points directly. As long as this card remains on the field, your opponent cannot attack any other SPIRIT cards on the field, also no Sprit Monsters return to the owners hand
Ouija Board Quick Play Spell Send one card from your side of the field to the graveyard. Special Summon one Spirit-type monster from your from your Hand, Deck or Graveyard. This monster is not returned to your hand
Tsubasa no Genbu 3000/1000 8 stars Fairy/Spirit This monster is returned to your hand during the End Phase of the turn it is Normal Summoned, Special Summoned, Flip Summoned, or flipped face up. Once during your Main Phase, you may discard one card from your hand to deal 500 points of direct damage to your opponent's Life Points. While this card remains face up on the field, if you or your opponent lose Life Points, your opponent discards the card he/she draws on his/her next Draw Phase.
Astral Plane Field Spell Spirit-type monsters are not returned to the owner's hand. Increase the ATK of all Spirit-type monsters on the field by 700 points.
Karmic Retribution Counter Trap Negate the activation of and destroy a Trap, Spell, or Monster effect on your opponent's side of the field. Inflict 500 points of damage to your opponent's Life Points for every Spirit-type monster in your graveyard and on your side of the field.
Reptiles:
Lizard Warrior 4 stars 1900/1300 Lizard/effect When this monster is Normal Summoned, Flip Summoned, or Special Summoned successfully, destroy one face down card on your opponent's side of the field.
Camouflage Continuous Spell Once per turn, you may flip your face up Lizard-type monsters into face down Defense position and shuffle them, then redistribute them on the field.
Lizard's Payback Trap When a lizard-type monster on your side of the field is destroyed as a result of battle and sent to the graveyard, destroy the monster that battled with it and deal damage to your opponent's Life Points equal to the ATK of both monsters.
Slick Skin Equip Spell This card can only be equipped to a Lizard-type monster. Increase the ATK of the equipped monster by 300 points. The equipped monster is not affected by opponent's Spell, Trap, or Monster effects.
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